Exercise in Ergonomics Computing

Course Purpose
The purpose of this exercise is to deepen understanding on virtual reality technologies and ergonomics computing through practical exercises.
Learning Goals
Students will be able to
1) understand the principles of essential technologies necessary for developing virtual reality systems through implementation, and
2) develop the basic programs needed for developing the practical applications.
Topic
Session 1Building and testing a program development environment
Session 2Basic knowledge: Program creation by Processing
Session 3Basic knowledge: Coordinate transformation (2D)
Session 4Basic knowledge: Coordinate transformation (3D)
Session 5Spherical image viewer: Fundamentals of image processing
Session 6Spherical image viewer: Image conversion
Session 7Spherical image viewer: User interface construction
Session 8Simulation: Equation of motion and its numerical calculation
Session 9Simulation: Modeling with object orientation
Session 10Simulation: Simulating a viscoelastic body with a spring-mass model
Session 11Sensor signal processing: Microcontroller development preferences
Session 12Sensor signal processing: Implementing a pedometer (1)
Session 13Sensor signal processing: Implementing a pedometer (2)
Session 14Sensor signal processing: Field test of pedometer operation
**This content is based on April 1, 2024. For the latest syllabus information and details, please check the syllabus information inquiry page provided by the university.**